Battlestar Galactica Online - Game Release Galen Update
22 February 2012
Features[]
- Carrier ships (Brimir/Surtur) are now available to both factions at their reclaimed bases.
- Tooltips have been updated for better overall readability
- Ship UI has been modified to make it clear what slots can be used for item types
- Level-of-Detail (LoDs) improved for reduced download size and faster loading into sectors
- Character generation scene improvedo Download size reduced
- Scene art improved
- Lighting improved to show character better
- Selection options improved for clarity
- Tutorial missions have been revised
- Additional tutorial missions have been implemented
- Experimental items removed
- Tech Analysis Kits now available from item vendors
- Used for scanning Unidentified Objects that contain random items
Balance[]
- Jump invulnerability increased to 10s
- Changed Carrier’s Repair & Recharge modifier per second to max/10 from max/12
- Reduced Hull Recovery on Repair & Recharge, corrected power point recovery
Bugfixes[]
- Fixed client-side null exceptions when weapon fire is taking place while jumping out of a sector
- Fixed server crash caused by conditions between active/obsolete sessions
- Fixed chat desync bugs caused by faction switching
- Fixed a bug related to weapon panels in the HUD preventing players from using them correctly
- LoD fixes for planet textures
- Mining planet scale corrections
- Added feedback to Tier 4 ships attempting to enter Arenas
- Find Match button is now grayed out when in a Tier 4 ship
- Text added to Rules
- Quick Ammo buy now matches inflight shop
- Fixed resupply bugs with Capital Ships
- Faction Switch fixes (user name availability, localized text)
- Fixed bug with Heavy Raider selection
- Fixed Weapon Slot 5 bug (Adv. Rhino/Marauder)
- Fixed some text overlap bugs
- Limited-time items should now correctly display that information in description text
- Carrier bugfixes
- Engine slots now within bounding boxes
- Level 15 buffs now in line with buff progression
- Adjusted position of Dock/Undock/Launch Strikes button
- Fixed Dock/Undock/Launch Strikes button rendering behind reticules
- Fixed respawn select screen text
- Carrier is a selectable option when changing ships while docked with an outpost
- Fixed stat display for Repair & Recharge system
- Fixed Strike’s Repair interface elements not rendering correctly with galaxy map
- Carrier-specific systems are now Unique (user may only have/equip one of each system)
- Fixed bugs related to target ability of docked ships
- Fixed user lock when undocking from FTL-traveling carrier
- Carrier items now correctly labeled as XL
- Fixed rear firing arcs
Game Content |
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Q&A's and Blogs | ||
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Q&A's | Five Question Friday | |
Development Blogs | Development Blogs 1-9 - Development Blogs 10-19 - Dev Blog 20 - Dev Blog 21 - Dev Blog 22 - Dev Blog 23 - Dev Blog 24 |